Credits

EpicCade's games are original works. Most art, textures, geometry and all music and sound effects are generated procedurally in code. Everything else we ship is listed here with its licence.

AssetTypeAuthorLicenceUsed in
InterFontRasmus AnderssonSIL Open Font License 1.1Site and game interface text
UnboundedFontNaN (Nikita Kanarev, Ivan Grosso et al.)SIL Open Font License 1.1Display headings, scores
three.jsLibrarythree.js authorsMIT3D rendering in every game
postprocessingLibraryRaoul van RüschenZlibBloom, depth of field, tone mapping, anti-aliasing
N8AOLibraryN8pythonISCAmbient occlusion (High and Ultra quality)
KayKit Adventurers Character Pack 1.0 (Knight, Barbarian, hooded Rogue: rigged characters and weapons)3D modelKay Lousberg (KayKit)CC0 1.0Arena Blades: the player knight, the pit brute and the assassin
KayKit Skeletons Character Pack 1.0 (skeleton warrior, minion, rogue, mage, weapons and the shared animation set)3D model + animationsKay Lousberg (KayKit)CC0 1.0Arena Blades: skeleton enemies, both bosses, enemy weapons and every character animation
Platformer Kit (hero characters "oo" astronauts with animations, flag, spring, crate, chest, saw, sign, heart, snowy trees, flowers and other props)3D modelsKenney (www.kenney.nl)CC0 1.0Hop Quest: the playable hero (five unlockable looks) and level props; colour-map textures baked to vertex colours and props merged into one meshopt GLB
Nature Kit (palm, oak and pine trees, flowers, mushrooms, lily pads, rocks, logs, statues and other scenery)3D modelsKenney (www.kenney.nl)CC0 1.0Hop Quest: scenery and foliage (merged into the props GLB, re-lit with the foliage sway shader)
Robot Expressive (animated humanoid: idle, walk, run, jump, punch, death and more)3D modelTomás Laulhé (Quaternius); morph targets and glTF conversion by Don McCurdyCC0 1.0Shared 3D test character (engine lab, 3D games)
Kloofendal 48d Partly Cloudy (Pure Sky) HDRI, 1kHDRI environmentGreg Zaal (original), Jarod Guest (sky edits) / Poly HavenCC0 1.0Shared outdoor sky and image-based lighting (3D games)